NVIDIA DLSS 3 Multiplying Performance In Even More Games (2024)

By Andrew Burnes on May 30, 2023 | Featured Stories GeForce RTX GPUs NVIDIA DLSS NVIDIA Reflex NVIDIA RTX

Each week, we’re bringing you news of the latest DLSS and ray tracing integrations in games and apps. Last week, The Lord of the Rings: Gollum™ launched with DLSS 3 and ray tracing, and more DLSS 2 games were released.

This week, at COMPUTEX 2023, we’ve announced that Ash Echoes, Honor of Kings: World, and Legend of Ymir will all launch with DLSS 3, and Party Animals with DLSS 2. And we’re celebrating the release of Diablo IV with DLSS 3, and System Shock with DLSS 2.

Read on for all the details.

NVIDIA DLSS Now Available In Over 300 Released Games & Apps

NVIDIA DLSS uses AI and GeForce RTX Tensor Cores to boost frame rates while maintaining great image quality. With DLSS 3, AI-powered frame generation creates new, high-quality frames for smoother gameplay. Combined with our Super Resolution technology, DLSS 3 can render seven out of every eight pixels in a scene with AI. Adoption continues to accelerate and NVIDIA DLSS is now delivering AI-accelerated performance in over 300 games and applications.

Examine the complete list of RTX games and apps here

To discover which games and apps are adding DLSS next, return to GeForce.com each week.

Diablo IV Available This Week With NVIDIA DLSS 3

The demon Lilith and the angel Inarius united to create the world of Sanctuary in their desire to escape the Eternal Conflict between the High Heavens and Burning Hells. But now, decades after the events of Diablo® III: Reaper of Souls®, they are bitter enemies who have resorted to war against each other with their respective followers. The lands of Sanctuary have become plagued with ceaseless demons, and only the most steadfast of heroes will be able to hold strong in the face of darkness in Diablo® IV.

Diablo IV officially launches June 6th, though Digital Deluxe and Ultimate Edition buyers can begin playing up to four days early*. To give GeForce gamers the definitive PC experience, Blizzard and NVIDIA have partnered to bring our game-changing technologies to Diablo IV.

GeForce RTX 40 Series gamers can max out frame rates with NVIDIA DLSS 3 Frame Generation, and other GeForce RTX users can accelerate performance with DLSS 2’s critically acclaimed Super Resolution technology.

In Diablo IV, DLSS 3 helps GeForce RTX 40 Series gamers multiply performance at 4K by an average of 2.5X. In our action-filled benchmark, performance on the GeForce RTX 4090 increased by 2.4X, enabling us to play at 229 frames per second with every single setting maxed out. The GeForce RTX 4080 hit 177 FPS, the GeForce RTX 4070 Ti ran Diablo IV at 139 FPS, and the GeForce RTX 4070 113 FPS.

At 2560x1440, DLSS 3 enables the GeForce RTX 4070 to play Diablo IV at over 170 frames per second, with frame rates hitting 335 FPS on the GeForce RTX 4090. And at 1920x1080 all GeForce RTX 40 Series graphics cards can play at over 200 FPS.

On GeForce RTX 40 Series laptops, DLSS 3 improves performance by an average of 1.8X at 2560x1440, enabling all laptop GPUs to play Diablo IV at over 80 FPS with max settings enabled. At 1080p, DLSS 3 helps all laptop GPUs to run at over 120 FPS, with the power house GeForce RTX 4090 Laptop GPU topping 280 FPS.

GeForce gamers can improve responsiveness in Diablo IV by enabling NVIDIA Reflex. NVIDIA Reflex is a must-have in games, reducing system latency so your actions occur quicker, giving you a competitive edge. Reflex is available in many single-player games and 9 out of 10 of top competitive shooters, is used by over 50 million players each month, and is activated by 90% of GeForce gamers in the 70+ supported titles.

Using Reflex, system latency is reduced by up to 67% in Diablo IV, helping you vanquish the forces of evil, delivering responsiveness in intense battles, helping you stay alive in Hardcore mode, and providing you the ultimate experience against human foes in PvP.

Additionally, we can confirm that ray tracing will come to Diablo IV at a later date, enhancing Sanctuary’s detailed world, and making battles even more spectacular.

If you intend to upgrade your system for Diablo IV, act fast: the Diablo IV GeForce RTX 40 Series Bundle is only available until June 13th. Buyers of eligible GeForce RTX 4070, 4070 Ti, 4080 and 4090 graphics cards and desktop PCs from select retailers and etailers will receive a Battle.net copy of Diablo IV and four cosmetic items. Learn more here.

The Journey Of RTX With Cyberpunk 2077

Full ray tracing, otherwise known as path tracing, is currently the most computationally demanding workload in real-time graphics rendering. To make it a reality in today’s detailed games, like Cyberpunk 2077, new software innovations were developed by NVIDIA.

In a new video, we’ll demonstrate how RTX Direct Illumination, RTX Global Illumination, NVIDIA Real-Time Denoisers, Shader Execution Reordering, and DLSS were all used to make the technology preview of Cyberpunk 2077’s Ray Tracing: Overdrive Mode possible, and how they combine to deliver fast, enjoyable frame rates on current-generation GPUs.

Honor of Kings: World Will Launch With DLSS 3 & Ray Tracing

Honor of Kings: World is a new, upcoming open-world action RPG developed by Tencent’s TiMi Studio Group. In this world, you’ll encounter your acquainted heroes and immerse yourself in unique adventures across wondrous landscapes as the protagonist.

At launch, GeForce RTX GPU performance will be accelerated thanks to the inclusion of NVIDIA DLSS 3, and image quality will be enhanced with immersive ray-traced effects. Get an exclusive first look in our new RTX ON gameplay trailer:

Ash Echoes To Launch With DLSS 3 & Ray Tracing

Ash Echoes is an anime-style, isometric real-time tactics game with a wide array of characters to collect, rank up, and incorporate into your squads. Formulate your strategy, unleash your squad on enemies, and pick the opportune time to activate each characters’ devastating abilities.

At launch, Ash Echoes will enhance your experience with NVIDIA DLSS 3 and ray-traced effects. Get an exclusive first look in our new RTX ON gameplay trailer:

Legend of Ymir Launching With DLSS 3 & Ray Tracing

WEMADE’s Legend of Ymir is a massive multiplayer online role-playing game reinterpretation of North European Norse mythology. Players will set out to save the realm of Ymir from Ragnarok, the world ending apocalypse.

Created using Unreal Engine 5, Legend of Ymir will push the boundaries of what’s possible in MMORPGs with Nanite geometry, hardware-accelerated Lumen lighting, ray-traced reflections, and stunningly rich textures. All of which will be accelerated by NVIDIA DLSS 3 at launch.

Get an exclusive first look at Legends of Ymir with RTX ON in our new gameplay trailer:

Party Animals Will Launch With DLSS 2 & Reflex

Battle with your friends as puppies, kittens and other cuddly creatures in Party Animals, developed by Recreate Games. Engage in paw-to-paw combat with your friends online. Interact with the world using a realistic physics engine and take advantage of interactive elements in each unique level to emerge victorious in every brawl.

Upon the release of Party Animals, GeForce RTX gamers can boost performance with DLSS 2 and reduce system latency with NVIDIA Reflex, giving them a competitive edge over other critters with less responsive systems.

Take a look at the new gameplay trailer for a glimpse of Party Animals’ paw-some action:

System Shock Out Today, Enhanced With DLSS 2

1994’s System Shock is one of the most influential ‘immersive sim’ first person games of all time, leading to the creation of popular franchises such as Deus Ex, Prey, Thief and BioShock. Set in a space station governed by SHODAN, a sinister AI, System Shock was an amazing, transformative experience.

Nightdive Studios has remade the entirety of System Shock in Unreal Engine 4, so a new generation of players can try to topple SHODAN - doing so on a GeForce RTX GPU unlocks support for DLSS 2, which can more than double your frame rate at 4K max settings.

System Shock launches today, so you won’t have long to wait to experience one of gaming’s classic titles in an entirely new light.

Check Back Next Week For More

As you can see, there are even more DLSS integrations dropping into the newest blockbusters and latest indie games. Check back next week for a rundown of the next DLSS games, and head here to see the complete list of over 300 DLSS-enhanced games and apps.

*Up to 4 days based on estimated access; actual play time subject to possible outages and applicable time zone differences.

NVIDIA DLSS 3 Multiplying Performance In Even More Games (2)

NVIDIA DLSS 3 Multiplying Performance In Even More Games (2024)

FAQs

NVIDIA DLSS 3 Multiplying Performance In Even More Games? ›

NVIDIA DLSS Now Available In Over 300 Released Games & Apps

Does DLSS 3 improve performance? ›

Nvidia's DLSS can, in a best-case scenario, boost performance by up to 300 percent when compared to native rendering, and it does so without noticeably reducing image quality. On the contrary, it can sometimes improve image quality—a boon that's especially noticeable in Nvidia's DLSS 3.5, which improves ray tracing.

Does DLSS 3.0 increase latency? ›

As you can see above, with DLSS 3 in Marvel's Spider Man Remastered there's an increase of 219% in performance over native 4K, and this adds 38ms of latency into the mix.

How many games use DLSS 3? ›

DLSS 3 is already available in 17 games, with another 33 games and apps on the way soon. And GeForce RTX users can now enable AI-powered performance boosts of DLSS in over 250 released games and creative apps. In December, we brought DLSS 3 to Portal with RTX, The Witcher 3: Wild Hunt, and other popular titles.

Does DLSS get better over time? ›

Supercomputer Performance

This means you get the power of the DLSS supercomputer network to help you boost performance and resolution—and it gets even better over time.

Does DLSS actually increase FPS? ›

DLSS can boost your frame rates but at the cost of some fine detail. The effect becomes more noticeable as the starting resolution is lowered.

Is DLSS 3 only for 40? ›

Catanzaro confirmed that DLSS 3, in its current state, only works on the GeForce RTX 40-series graphics cards.

Is DLSS 3 only for RTX 4000? ›

Nvidia DLSS 3.0 only works on GeForce RTX 4000 GPUs.

Does DLSS work for every game? ›

Does NVIDIA® DLSS support all games? No, not all games currently support NVIDIA® DLSS. However, the list of supported games is continuously growing as more developers integrate DLSS into their titles.

Do you lose fps with DLSS? ›

In a word, absolutely. With NVIDIA DLSS, gamers aren't tethered to native 4K hoping to achieve 50-60 fps.

Does DLSS 3 work with Vsync? ›

DLSS 3.0 update: with Frame Generation on, vsync/gsync is completely disabled, and framerates are uncapped, regardless of the NVCP setting.

Is DLSS 3 an interpolation? ›

DLSS 3.0 Uses Optical Flow Interpolation (x-post /r/HFR)

What does DLSS 3.0 do? ›

DLSS Version 3.0 introduces motion interpolation, which allows the image generation algorithm to use two successive images to create a third one in between to smooth out movements. This also means that for every new image rendered, a new image is generated.

Does DLSS 3 look better than native? ›

When we tested DLSS across 26 titles at 4K and 1440p, we observed that DLSS often produced better or similar image quality to native rendering. At 4K using the Quality mode, we found that 10 games looked better with DLSS, 4 games were on par, and 10 games achieved better results with native rendering.

Is DLSS 3.0 good Reddit? ›

I've used it in some games. It can be magic when it works as intended but turning it on is not quite the no-brainer that DLSS upscaling is. The latency can be fine if your base frame rate is high enough but it very quickly transitions to being unplayable when the base frame drops below a certain level.

Does DLSS increase GPU usage? ›

DLSS will drop the usage down (in some cases) as its taking the load of the GPU, but can also just increase the FPS whilst still maxing out the GPU. Battlefield hardly uses full GPU anyway as its mainly CPU bound (for majority of players).

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